Oct. 5th
Detail
Closure
Line
Frame
(Postmodern) Nostalgia
Hyperreal
{Seth sat. oct 17th @ 3:30 Art Gallery of Calgary $7.50 for students}
Sequential Art & Form
desire > free floating > separate from any specific object
Tattooed Map
Hodgson's > (images) supplementary> additive, contribute, extra stuff
does supplementary imply incompletion without?
> familiar form > scrapbook > journal
> material objects/evidence/history/fragments
> piece of the place > tangible memory <>
> record > aid of remembrance
>prices/passport numbers/addresses
forget vs. remembering
-why are things recorded?
>share
> data fragment
images are generic > mass produces > readily available to anyone
only connection to the narrator is the writing
>Morocco >sketches . travel writing . poetry . maps
-an attempt to construct the place before arrival
historically remote . romanticized
hyperreal> superior to the original and a copy of itself
is it possible to see things for what they are when you see them in person : NYC example
detachment from the hype : movie going
the things that one experiences are always mediate
layered with memories/signs/cultural codes
novel by ___ called "White Noise"
most photographed barn in America
Seth
It's a Good Life....
sequential art : comics
> the use of detail
-high detail {funny drawing by Alex}
-low detail
the more detail the more specific . real . singular . external
simple / iconic . internal: subjectively
movement from high to low
the more one moves from external to internal relationship with the image
-here is someone who's sad versus I feel this person's sadness
Graphic Novel: City of Glass (read the first 10 pages or so)
relative realism, then every once and awhile a crude image that acts as a punctuation of emotional resonance
Detail > felt effect
> possible effects/uses/consequences
Closure > in the context of comics is different than that of a narrative
> filling in sequences > image . image . image > move between moments > move between scenes > move between actions
-the management of information through time
Line > emotional effect > simplicity
Frame > How does the manipulation of the images within the frame affect the story?
> shaping and placement of frames
> numbers of frames per page
FoD and Good Life....
-expectations of self
opening scene of Seth:
-typicality of action
-first contact with Kalo and beginning of narrative
relationships between connotation and denotation
the start of pattern within the story
> the search for books, what other searches are going on
-soul searching, placement, etc.
>search for comic material
>search for self positioning
>search for
{a moment told in retrospect}
memories with memories
the world is mediated through comics : peanuts opening
reality might be hyperreal
tragedy that isn't
snoopy versus charlie brown
existential: bliss versus angst
style and interest comparison of Seth and Peanuts
TERMS:
cycle
conceit
empiricism
positivism
humanism
hyperreal
irony
free-floating desire
master narrative
denotation/connotation
formal comics - elements
extratextuality
(postmodern) Nostalgia
extra-texuality > outside the text
Seth makes use of extra textuality
outside of or separate from a text (what you traditionally think is)
the book becomes a part of the actual story itself
drawings of photos > family photo album
memory
outside to shape the inside
nostalgia > fondness of memory
idealization of the past
Seth focuses on how things were so in the past
nostalgic for nostalgia > postmodern
modern vs. postmodern
nostalgia vs. nostalgia squared
what makes him special is that he loves the obscure and old
see pages 43-45
self-reflex brings us to reality
shore up and then undermine the ego

No comments:
Post a Comment